Making an optimized clothing rack game asset

Tap
May 18, 2024
106
minutes of training
This training covers the entire process of creating a game-optimized clothing rack in Blender and Substance Painter without skipping steps or using time-lapse, focusing on decision-making techniques.
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A preview video has not been added yet for this course. Please continue to lesson 01.
This course is still a work in progress. A video has not been added yet for this module.
This course is still a work in progress. A video has not been added yet for this module.
This course is still a work in progress. A video has not been added yet for this module.
This course is still a work in progress. A video has not been added yet for this module.
This course is still a work in progress. A video has not been added yet for this module.
This course is still a work in progress. A video has not been added yet for this module.
This course is still a work in progress. A video has not been added yet for this module.
This course is still a work in progress. A video has not been added yet for this module.
This course is still a work in progress. A video has not been added yet for this module.
This course is still a work in progress. A video has not been added yet for this module.
This course is still a work in progress. A video has not been added yet for this module.

Course Description

In this training I'll take you through the FULL process creating this game optimized clothing rack! Not the most glamorous prop in the world, I admit, but the choices you'll learn to make along the way are hopefully valuable. This is a full process video meaning I don't use time-lapse, I don't skip any steps. Get a real-time look into the full technique in Blender and Substance Painter.

Length:
106
minutes

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